Digital Production
The Gnomon Workshop offers the most comprehensive set of Digital Production tutorials anywhere. The broad scope of the tutorials contained in this section range from foundational understanding of the software tools all the way to the professional application of these tools and concepts used by artists working in the film and game industries.
Entertainment Design
The Gnomon Workshop is widely regarded as the global leader in training tutorials for the designer working in the entertainment industry. With tutorials ranging from foundational drawing and design concepts to process tutorials from some of the top concept and character designers in the world, there is surely something here to inspire.
Tattooing
As the tattoo industry has seen an explosion in popularity over the last few years, the need training in this field has also grown. In these video tutorials, some of the top tattoo artists in the world share their techniques and their take on the art of tattoo. The tutorials range from absolute beginner level to advanced color and blending techniques used by some of the world's best.
Software
The Gnomon Workshop offers professional training on most of the software applications used in today's digital pipelines. There are foundational titles to introduce users to the software and tools, as well as advanced production titles that discuss application tools and processes vital to the production of digital assets and media.
Professional Training for Artists
The Gnomon Workshop seeks out the most highly-regarded traditional and digital artists and technicians currently working in the entertainment and design industries. Our instructors have shared their practices working at such top studios as Pixar, ILM, Blizzard, and many more.
Instructor GalleriesInstructor InterviewsSang Jun Lee received his BFA in Illustration at the Academy of Art University in California. After graduating, he continued to explore his imagination by specializing in character, costume, and creature design for feature film, commercial and game studios. Such clients include Industrial Light & Magic, Lucasfilm, Blue Sky Studios, Sony Computer Entertainment, and Electronic Arts. His film credits include Pirates of the Caribbean, Star Wars: Episode III, Men in Black II, Hulk, War of the Worlds, Dr Seuss' Horton Hears a Who, and Blue Sky's 2011 release, Rio.
"The mark of a good character designer is the ability to infuse personality and then individuality to all the designs he or she makes. Sang Jun Lee possesses a great ability to do all that...and he draws really well. That recipe makes some tasty food for anyone wanting to study character design."
"In these days of digital shortcuts and lightspeed deadlines, good draughtsmanship—the apex skill of almost every art—has become a rebel force fighting the galactic empire in many schools and studios. Fortunately for us, Star Wars and Blue Sky concept artist Sang Jun Lee is a sketching master, and reveals not only his hard-won secrets for creating characters and ideas out of thin air, but how much more powerful they can be when you've really truly learned to draw."