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interviews archive

Interview with Jerad S. Marantz

Creature designer and concept artist Jerad S. Marantz has worked on the likes of Marvel’s Avengers: Infinity War and Black Panther, The Planet of the Apes trilogy, American Horror Story, HBO’s Westworld, and Gears of War, to name a few. In this interview, we discuss his very grounded creative process for designing the seriously awesome superheroes and monsters we see on screen today, keeping up with the ever-evolving needs of the film and game industries, and how having traditional skills in your arsenal will always benefit digital artists.

Read the interview with Jerad S. Marantz by Courtney Trowbridge

coming soon

Vehicle Texturing in Substance Painter: From Clean to Mean

coming soon

Animation for Television VFX with Elaina Scott

interviews archive

Interview Maciej Kuciara

Designer and artist, Maciej Kuciara, possesses unique talent in various genres and has produced critically acclaimed work on titles such as The Last of Us and Captain America. In this interview, Kuciara divulges the methods he’s perfected when switching between genres, plus, the latest details on his personal endeavors, including creations with Art Café and his vision and development for Learn Squared Inc.


Read the interview with Maciej Kuciara by Genese Davis


The Art of Fortnite: An Evening with Epic Games

interviews archive

Interview with Syd Mead

Legendary designer, concept artist, and visionary, Syd Mead, has produced ground-breaking and critically acclaimed work within various industries including film, architecture, and illustration. In this interview, Mead divulges not only the highlights of his most recent exhibitions, but also, a look into a unique augmented reality app and how it may affect the way we view and study art.


Read the interview with Syd Mead by Genese Davis