Log inBy CategoryBy Instructor
Browse

compositing

Filter Videos

  • Digital Production

    View All

  • Entertainment Design

    View All

  • Software

    View All

Creating a Large-Scale Aerial Shot
Houdini, Arnold & Nuke Workflow with Frederick Vallee

Frederick Vallee

7h 27m | 9 Chapters

Storyboarding for Film & Games
Creating a Sequence using Storyboard Pro & Blender with Ibraheem Jara

Ibraheem Jara

1h 59m | 4 Chapters

Creating Tire Smoke FX in Houdini
Houdini & Nuke VFX Workflow with Eric Mancha

Eric Mancha

1h 46m | 8 Chapters

Dynamic Effects Animation for Games
Houdini, Photoshop & Unreal Workflow with Antonio Cappiello

Antonio Cappiello

2h 15m | 15 Chapters

Environment 3D Matte Painting Techniques
Environment Workflow using PureRef, World Creator, Blender, Nuke & Photoshop with Koke Nunez

Koke Nunez

8h 50m | 17 Chapters

Creating a Monolithic City in Unreal Engine 5
An Environment Generalist Workflow with Jianfeng Li (Allan)

Jianfeng Li (Allan)

9h 24m | 19 Chapters

Large-Scale Water FX in Houdini
Simulate & Render a VFX Shot using Houdini & Nuke with Miguel Perez Senent

Miguel Perez Senent

6h 52m | 18 Chapters

Using Blender for Environment Concept Art
Sketching in Photoshop & 3D Kitbashing Techniques With Jonas Hassibi

Jonas Hassibi

4h 12m | 12 Chapters

Creating Cinematic Compositions for Production
Visual Development Workflow Using Blender & Photoshop With Francesco Guarini

Francesco Guarini

1h 56m | 11 Chapters

Creating a Stylized 3D Character Illustration
ZBrush, Maya, Marvelous Designer & Substance Painter Workflow With Amy Sharpe

Amy Sharpe

5h 11m | 16 Chapters

Real-Time Filmmaking in Unreal Engine 5 — THE EYE: CALANTHEK
The Making of the Award-Winning Short Film With Aaron Sims

Aaron Sims

5h 16m | 10 Chapters

Storyboarding Techniques: Creating a Polished Animatic
Creating an Animated Video Using Photoshop & Premiere Pro With Rembert Montald

Rembert Montald

3h 33m | 11 Chapters

Introduction to Pyro FX in Houdini: Volume 2
From Large Scale Pyro Plumes to Explosions With Alasgar Hasanov

Alasgar Hasanov

5h 07m | 8 Chapters

Efficient Techniques for Building 3D Environments
Tips For Nuke, Clarisse, Houdini, SpeedTree, Maya & More With James A.J. Miller

James A.J. Miller

3h 06m | 8 Chapters

Introduction to Katana
From Lighting Template in Katana to Final Render in Arnold With Taeyoung Kim

Taeyoung Kim

3h 47m | 41 Chapters

Creature Grooming Techniques in Houdini
A Maya, Houdini & Nuke Workflow With Luis Cadavid

Luis Cadavid

3h 05m | 18 Chapters

Creating an Original 3D Creature Concept: Viper Dragon
ZBrush, Maya, Mari, KeyShot & Photoshop Workflow With Kurtis Dawe

Kurtis Dawe

7h 04m | 17 Chapters

Lighting & Look Dev Essentials Vol. 1: Lighting Theory
Understanding CG Lighting in Maya, Redshift & Nuke With Adrien Vallecilla

Adrien Vallecilla

4h 00m | 7 Chapters

Getting Started in Cinema 4D for Designers
Designing With 3D With Tomasz Opasinski

Tomasz Opasinski

4h 22m | 16 Chapters

Understanding The Principles of Poster Design
With Tomasz Opasinski

Tomasz Opasinski

4h 44m | 17 Chapters

3D Scan Integration Techniques
Maya, Mari, V-Ray & Nuke Workflow With Adrien Vallecilla

Adrien Vallecilla

5h 45m | 9 Chapters

Natural Environment Creation Techniques
Clarisse, Houdini, and Terragen Training with Alessandro Cangelosi

Alessandro Cangelosi

6h 36m | 11 Chapters

Product Rendering with V-Ray
Lighting and Post-Production Techniques with Jesse Flores

Jesse Flores

4h 22m | 8 Chapters

Exterior Scene Development
Maya, Arnold, Mari and Nuke Techniques with Adrien Vallecilla

Adrien Vallecilla

6h 10m | 13 Chapters

3D Landscapes with Houdini and Clarisse
Environment Building with James Miller

James A.J. Miller

5h 14m | 12 Chapters

Look Development and Lighting Techniques for Film
The Making of "The Ningyo" with Miguel Ortega

Miguel Ortega

3h 23m | 11 Chapters

Lighting the CG Portrait
Character Lighting in VRay Next with Chris Barischoff

Christopher Barischoff

3h 13m | 15 Chapters

3D Illustration and Environment Modeling Workflows
with Toni Bratincevic

Toni Bratincevic

5h 24m | 12 Chapters

Creating Volumetric Effects with Houdini
Clouds, Smoke, Haze and Fog with Robby Branham

Robby Branham

3h 09m | 13 Chapters

Introduction to Lighting for Animation
with Alexander Corll

Alexander Corll

1h 48m | 6 Chapters

From Previs to Final Animation
Composition, Lenses, Shot Design and Animation With Elaina Scott

Elaina Scott

3h 03m | 9 Chapters

Houdini Terrain Techniques
Creating Landscapes with Robby Branham

Robby Branham

3h 40m | 17 Chapters

Houdini Randomization and Scattering
with Robby Branham

Robby Branham

3h 46m | 12 Chapters

Introduction to Houdini 17
with Robby Branham

Robby Branham

4h 40m | 25 Chapters

Creating an Illustration from A to Z
with Pascal Blanché

Pascal Blanché

3h 50m | 7 Chapters

Creating Key Art Illustration for Film and Games
with Alex Nice

Alex Nice

2h 05m | 5 Chapters

Practical Vehicle Design for Film and Television
with Matthew Savage

Matthew Savage

3h 40m | 8 Chapters

Environment Creation for Film and Cinematics
with Olivier Dubard

Olivier Dubard

1h 51m | 10 Chapters

Multi Pass Rendering and Compositing
with Robby Branham

Robby Branham

4h 02m | 19 Chapters

Introduction to Arnold
Essential Tips and Production Workflow with Robert Chapman

Robert Chapman

6h 53m | 19 Chapters

TRex lookDev and lighting with Maya and Arnold
with Charles Chorein

Charles Chorein

3h 51m | 14 Chapters

Creating an Epic Matte Painting Shot
Advanced Techniques with Igor Staritsin

Igor Staritsin

7h 44m | 22 Chapters

Efficient Cinematic Lighting 2
Lighting for Animation with Jeremy Vickery

Jeremy Vickery

2h 11m | 9 Chapters