For over a decade, ZBrush has been the industry standard tool for digital sculpting. It is used for visual effects in blockbuster films, video game assets, toy production, fine art, and collectable sculpting as well as concept design. Introduction to ZBrush with Madeleine Scott-Spencer provides the most comprehensive set of instructional videos ever created for ZBrush users, covering everything from the absolute basics, to more advanced sculpting and detailing topics. Over the course of 18 hours of instructional video, Madeleine provides a detailed explanation of each tool and process from a practical approach with an emphasis on technique. She also demonstrates sculpting, texturing and detailing workflows. The lessons start with a brief overview of the UI for the novice, along with a few "Quickstart" lessons on sculpting using various core techniques as well as an in depth lesson on painting creature skins from scratch using polypaint. Madeleine then moves into the individual feature sets, including all of the new features and plugins for ZBrush, including Booleans, VDM brushes, 3D Alphas, 3D Text and more, all while showing how many of the features and tools work together in a project based context. Lessons on working with ZBrush in conjunction with other 3D applications, in this case Keyshot, are also included.
New Features in 2018 are demonstrated including General UI updates, Sculptris Pro, Project Primitive, Snakehook2, SnakeSphere, SnakeCactus and PolyGroupIt. Madeleine also covers the new curve brush mode. Sculptress Pro is one of the most exciting new additions allowing for the unprecedented ability to sculpt in real-time with no concern for subdivision levels to dynamism. Over two chapters, the basics of Sculptris Pro and Tessemate are discussed, then thoroughly demonstrated on a full sculpting demo using the toolset. For a more comprehensive breakdown of the myriad topics of this title, be sure to reference the chapter list and corresponding titles.
Duration: 1122 MInutes
Format: HD 1920x1080